The second article in my value co-creation series for Digital Book World is now up! This post focuses on JC Hutchins and his cutting-edge audience participation project, 7th Son: Obsidian. http://www.digitalbookworld.com/2011/co-creating-value-with-audiences-%E2%80%93-7th-son-obsidian/ Series history: Co-Creating Value with Customers (first article)
“Co-Creating Value with Customers” DBW Article
I’m very excited to finally kick off the first article in my value co-creation series for Digital Book World! The first entry is an overview of how I’m defining ‘value co-creation’ and touch on some of the subjects for future posts: http://www.digitalbookworld.com/2011/co-creating-value-with-customers/
LARPers, Transmedia, and Wyrd Con
I’m a bit late in making the announcement, but I’m heading to Costa Mesa June 10-11 to check out Wyrd Con 2, a LARP (live-action role-play) convention. I’ll be taking the plunge and running my first LARP experience (set in Runes of Gallidon, of course!), as well as speaking at a panel on the 11th […]
Co-Creating Value with Customers – DBW Series
In a stroke of what can only be called good fortune, Digital Book World has given me the opportunity to write a series of articles about applying the principles of value co-creation to publishing. Over the next several months, I’ll be circling around the topic in general as well as providing specific examples. Look for […]
“Standing in Line” is a User Interface for Content
Remember when people used to line up days or weeks in advance of a theatrical release of a movie? They still do, though it’s usually for a music concert or a new iPhone. Their sacrifice is as much a part of the content user interface (think “experience”) as speakers or bragging rights to a freshly […]