Tyler Weaver graciously allowed me to wax transmedial over at his Multi-Hyphenate blog, and the first of three posts is now up. The short series explores the idea that transmedia properties, especially collaborative ones that encourage audience contribution, need to include a certain degree of imperfection-as-incompleteness in their design. Audiences need a foundation and framework […]
Remix Fiction Interview, part trois
Remix Fiction has posted a third installment of my interview series; this time Martin Aggett and I discuss Brain Candy, LLC’s collaborative commercial entertainment model. Remix Fiction Television Episode #730.2 (Scott Walker) from Martin Aggett on Vimeo. Also, be sure to check out “The Making of Martin Aggett” project over at Wreck a Movie: http://www.wreckamovie.com/themakingofmartinaggett.
‘Remix Fiction’ interview – part 3
Martin Aggett and I discuss Brain Candy, LLC’s collaborative commercial entertainment model.
“How to Build a Collaborative Commercial Entertainment Property”
I write about building collaborative commercial entertainment models by sharing how Runes of Gallidon was developed.
My Collaborative Commercial Entertainment Article in Issue 2.1 of ‘Ontologica’
The second issue of Ontologica, which contains an article I wrote, has just been published. The article’s focus is an introduction to the considerations involved in creating or extending an entertainment property into the collaborative commercial space. I am pleased to see more properties being launched that are natively collaborative as well as commercial (in […]