I think the most challenging aspect to getting Runes of Gallidon off the ground was the daunting task of creating the legal foundation necessary to allow the creative community to share each other’s ideas and intellectual property without breaking copyright laws. It didn’t take long to figure out that our “open source” approach to content […]
Making of Gallidon, Part 2 – Multimedia
Having put the basic framework of the world and the rough business model together, Tony and I began discussing exactly what kind of content we would want in that world. Based on Tony’s background as a writer and my brief, distant training as a writer (a B.A. in creative writing twenty years old and collecting […]
Making of Gallidon, Part 1 – The Concept
Runes and Rice I committed to what became Runes of Gallidon while finishing a platter of bimimbap at a Seoul Brothers restaurant in April of 2008. I was having dinner with two friends, Tony Graham and Andy Underwood, and after a few weeks of evaluating our collective skill sets, I decided that our startup idea […]