When asked if I would design and produce an interactive experience for the first TEDxPasadenaWomen Conference, I hesitated for all of about .0037 seconds before responding “Yes!” followed by, “Wait. What exactly would you like me to do?” I think I was told something like, “the theme of the conference is ‘Momentum,’ and we’ll have […]
My Collaborative Commercial Entertainment Article in Issue 2.1 of ‘Ontologica’
The second issue of Ontologica, which contains an article I wrote, has just been published. The article’s focus is an introduction to the considerations involved in creating or extending an entertainment property into the collaborative commercial space. I am pleased to see more properties being launched that are natively collaborative as well as commercial (in […]
Collaborative transmedia storytelling is not CYOA
I have come to despise all unqualified statements. Discussions about digital piracy, transmedia/crossmedia, whether user-generated content (UGC) can ever be ‘good,’ and whether coffee beans really do voluntarily roast themselves in the presence of Chuck Norris tend to quickly devolve into polarized arguments, not open exchanges where the intent is to have your opinions challenged […]
My conflicted relationship with transmedia
After a few months of deliberation, today I scraped the word “transmedia” from my company’s website. I didn’t do it to make some point or start a protest, and this post isn’t a manifesto, a call to action, a damnation, or an act of praise (it’s not likely to receive wide readership, anyway, much less […]
Inviting Fans to the Table of Canonicity
I recently watched Douglas Rushkoff‘s video presentation, “Whose Story is this Anyway? When Readers Become Writers” from the 2008 O’Reilly Tools of Change Conference. As Rushkoff points out, consumers of content often move from simple, passive consumption to an interactive mode over time. This leads to consumers using content in ways not desired or even […]