Scott Walker

this monkey can type!

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Wyrd Con 2: One LARP, Two Panels, Infinite Fun

This is a long overdue post about my adventures at Wyrd Con 2 in 2011.

Interview at Turnstyle News

Noah Nelson at Turnstyle News interviews me about participatory entertainment, shared story worlds, and transmedia. http://turnstylenews.com/2011/04/14/shared-story-worlds-scott-walker-artist-series-podcast/ This interview could have easily gone on for hours – so much to cover, between transmedia, fandom, shared worlds, religion, education, the ‘Transmedia, Hollywood 2’ conference, etc. Plus, Noah’s got some cool creative ideas of his own (which he […]

Interview at Turnstyle News

Noah Nelson at Turnstyle News interviews me about participatory entertainment, shared story worlds, and transmedia. http://turnstylenews.com/2011/04/14/shared-story-worlds-scott-walker-artist-series-podcast/

Transmedia and Me – One Year Later

A year ago, I stopped using the term transmedia in reference to my company and my company’s projects. I had just returned from SXSW in time to catch the first ‘Transmedia, Hollywood’ conference, and the cross-currents going on in the transmedia space forced me to re-evaluate my use of the term. The result was that […]

Interview at Publishing Perspectives

Daniel Kalder interviews me for Publishing Perspectives about participatory entertainment and handling intellectual property rights within collaborative commercial entertainment.

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mathematic formula

Math, Magic, and Storytelling Shell Games

A writer walks into a doctor’s office. “You gotta help me, doc. I keep hearing about everyone making money from self-publishing, and everywhere I go, someone’s trying to sell me their book.” “I see,” the doctor says, nodding. “So what seems to be the problem?” “Well, I figure if everyone’s writing a book, I should […]

Shared Story Worlds

A History and Future of Collaborative Storytelling

This is my (un)scientific, (non-)comprehensive, and (not at all) objective overview of the rise of collaborative storytelling: how we (more or less) got here, and where we may (kinda sorta) be heading. No particular axe to grind or agenda to sell, just my observations after watching this space for a few years. Buckle up, this […]

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