I’m thrilled to (finally!) launch a project very near and dear to my heart: Shared Story Worlds. The site has been live for a while, but I’m officially launching it today. Here’s what it’s all about: “Shared Story Worlds explores new models, frameworks, and best practices for creating, curating, sustaining, and maintaining collaborative entertainment properties […]
Looking for Collaborative Commercial Entertainment Examples
I’m launching a new project and am looking for entertainment properties that meet a specific set of criteria: 1) Commercial The property has to be commercial in nature, meaning there is a legal way to monetize content in the property. 2) Participatory The property must provide a means for audiences to participate in the property […]
Interview at Publishing Perspectives
Daniel Kalder interviews me for Publishing Perspectives about participatory entertainment and handling intellectual property rights within collaborative commercial entertainment.
Interviewed by Emily Williams at Digital Book World – part 2
The second part of my interview with Digital Book World‘s Emily Williams is now up: http://www.digitalbookworld.com/2010/life-at-the-bleeding-edge-of-collaboration/ This part focuses on Brain Candy, LLC‘s first collaborative commercial entertainment property, Runes of Gallidon. Thanks to Emily and the DBW team for highlighting new models of entertainment creation! You can read part one of the interview here.
Guest on ‘Transmedia Talk’ podcast
I chat with Robert Pratten and Nick Braccia about participatory entertainment and transmedia on their podcast, Transmedia Talk