Just stumbled on an interesting site, Erth Chronicles, where Richard (James Johnson) is allowing artists to submit their original works for posting on the site. He’s the author behind the Erth Chronicles fiction (Book I, The Enemy’s Son, is available for purchase now), and he’s inviting artists to submit their works to him for posting […]
Making of Gallidon, Part 6 – “Free Means Free”
One of the earlier realizations I had about handling content on the site was that if content can be digitized, the upsides of offering free digital copies far outweighed the downsides of not monetizing digital copies. Just the idea of trying to lock up the content seemed counter-productive to building an audience, if not outright […]
Making of Gallidon, Part 5 – Genre
Although Tony and I knew we wanted to limit the world to either fantasy or sci-fi, we still had to decide which one, as well as which sub-genre. High fantasy or low fantasy? Dark fantasy? Star Trek or Star Wars? Dune? Firefly? After a bit of research and Tony’s offer to use a future universe […]
Making of Gallidon, Part 3 – Licensing
I think the most challenging aspect to getting Runes of Gallidon off the ground was the daunting task of creating the legal foundation necessary to allow the creative community to share each other’s ideas and intellectual property without breaking copyright laws. It didn’t take long to figure out that our “open source” approach to content […]
Making of Gallidon, Part 2 – Multimedia
Having put the basic framework of the world and the rough business model together, Tony and I began discussing exactly what kind of content we would want in that world. Based on Tony’s background as a writer and my brief, distant training as a writer (a B.A. in creative writing twenty years old and collecting […]