The following is a guest post from Tyler Weaver
Two types of choice make up the storytelling world of today: The first is the creator’s choice: the choices that we as content creators make to build the world of the story we’re telling. The second is the audience’s choice: limitless, and changeable at the click of a mouse or swipe of a finger.
Everyone is a storyteller. What separates the clicked on from the clicked away is how we build a symphony of story and choose to perform it.
The tools of expression are everywhere. In every device we hold. In every screen we look at. Whereas previously it was enough to look at a big screen, or a small screen, or the light pages of a bunch of pieces of paper bound by staples and glue, today’s world is a different place. We are now faced with something none of us (save novelists) have experienced: Near limitless potential.
As a former composer, the symphony was the holy grail of the compositional world. To write one signaled you either had too much time on your hands or had reached “the big time.” Or both.
What symphony implies in the digital storytelling world is the complete convergence of all members of the orchestra into one coherent being capable of giving pleasure to a group of people for the duration of the event. In the new digital age of filmmaking (a title I’ve long abandoned), symphony is the new world order.
A feature film, once thought to be the symphony of the visual storytelling world, is now a section in the orchestra of convergence. Comic books, once the bastard stepchildren of everything, are now regarded as viable storytelling platforms (and indispensable in my current project, Whiz!Bam!Pow!). Mobile. Games. Shorts. ARG. Twitter. Facebook. Blog. Book. Short story. Social networks. MMORPG. It’s unending.
What separated the great composers from the mediocre was not what they used in their symphony but what they left out. Great works are created within chains, so now the trick is not to use everything at our disposal, but to select each piece carefully and methodically, embracing its nuance and capabilities to best reach the intended end goal: Symphony.
We have to not only be composers in this transmedia world, but disciplined and gifted conductors, knowing those nuances inside and out, molding and shaping them into the pinnacle of story symphony for the venues we choose.
Each and every instrument we choose to play, each and every medium we choose to implement, must compliment and build within the chains we have to mold around each work. In the digital world, where our greatest enemy is not lack of choice, but too much, it’s only through discipline and organic story creation – being the sharpest tool in the shed – that we cut through the surfaces that the dull instruments can’t reach.
The unlimited potential of digital creativity is a wonderful thing – but not because of its unlimited potential. What makes it great is how we choose to utilize the tools at our disposal – through a disciplined (and highly creative) exploration of their nuances to build each and every one of our digital symphonies.
If we successfully do that, we place ourselves in an infinitely better place for the audience to make their choice – and not click away.
TYLER WEAVER is a storyteller whose chosen medium happens to be that expensive form called film. He’s made some stuff, like THE FOURTEEN MINUTE GAP, IL MIO CANTO LIBERO, and GATHER ‘ROUND THE MIC. He lets the world knows what he thinks as the founder and EIC of Multi-Hyphenate and takes great joy in helping other people get their stories told as a marketing strategist. He’s currently developing a transmedia project called WHIZ!BAM!POW! that pays tribute to his lifelong love of comic books. Because he’s slightly insane, he’s simultaneously developing a new documentary. He yaks about that and more on Twitter under the creative guise of @tylerweaver.
Angelo Bell says
Wow, you just summed up my 2010 frustrations with all the talk about Transmedia. You’ve concisely, and rather poetically, illustrated that filmmakers needn’t try to transmogrify their film project into into every known, and as yet unknown, form of media. It is more eloquent, artistic and honest to find the one are two forms that expound, enhance and explore your film’s theme/concept. It’s funny because @CBCebulski: just tweeted that “Comics need to come from a love of creativity, storytelling, expression & the art form. Not a love of money.” The same can be said for graphic novels, short stories, mobile, etc.
Tyler says
It all comes down to my one firm belief that has held true throughout all of my creative endeavours: if it sounds good, it is good. Just go with what you want to do and tell the story you want to tell.
Thanks for commenting!