I was a speaker on the DBW 2011 panel, “Rethinking Rights in a Transmedia World.” The panel was moderated by Emily Williams and also featured Richard Curtis of E-Reads and David Marlett of enkHouse.
I was a speaker on the DBW 2011 panel, “Rethinking Rights in a Transmedia World.” The panel was moderated by Emily Williams and also featured Richard Curtis of E-Reads and David Marlett of enkHouse.
A high-concept presentation offering a new way to think about developing and managing entertainment intellectual property.
Finally published the high-concept presentation on a new way to think about entertainment that takes a medium-agnostic approach to sourcing content, a transmedia approach to world-building and management, and a co-creative approach to value generation by encouraging audience participation in content creation. While the concept is built on the influences of countless books, blogs, and [...]
The second part of my interview by Digital Book World‘s Emily Williams
The second part of my interview with Digital Book World‘s Emily Williams is now up: http://www.digitalbookworld.com/2010/life-at-the-bleeding-edge-of-collaboration/ This part focuses on Brain Candy, LLC‘s first collaborative commercial entertainment property, Runes of Gallidon. Thanks to Emily and the DBW team for highlighting new models of entertainment creation! You can read part one of the interview here.
I was recently interviewed by Digital Book World‘s Emily Williams, and the first part of that interview is now up at DBW: http://www.digitalbookworld.com/2010/collaborative-communities-transmedia-evolved/ It was a lot of fun to speak with Emily. In addition to writing for DBW, she’s also the co-chair of the Book Industry Study Group’s Rights Sub-Committee. Since much of the [...]
I chat with Robert Pratten and Nick Braccia about participatory entertainment and transmedia on their podcast, Transmedia Talk
I was flattered to be a guest on the fourth installment of the Transmedia Talk podcast series hosted by Robert Pratten and Nick Braccia. We talk about new models of commercial entertainment, participatory entertainment, and (of course!) transmedia storytelling, and Haley Moore and Dee Cook give a rundown of the latest ARG experience from NoMimes [...]
I’ve been meaning to write about this for months, and the recent MTV2 campaign for its ‘Savage County’ horror flick (plus a twitter exchange with @Simonpulman) finally prompted this brief post. It’s getting crowded in the creative communities. The concept of crowdsourcing a few years back sparked a litany of alternate-ending buzz words, with perhaps [...]
Wait, what? 2.0? Aren’t we still figuring out transmedia 1.0? Yep. But I’m already looking beyond most of what we’ve seen in transmedia storytelling to date, which has been ‘more of the same’ in the sense that the legal and creative lines between content creators and content consumers are still very much intact for commercial [...]